AI Insights · Timothy · July 2024
Top 5 Real-Time Strategy Apps on iOS in South America: Q2 2024
In Q2 2024, the top 5 real-time strategy apps on iOS in South America showed varying performance in terms of downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.
During the second quarter of 2024, the top 5 real-time strategy apps on the iOS platform in South America exhibited diverse performance trends. Here is a detailed look at their weekly downloads, revenue, and active users.
Clash Royale from Supercell demonstrated a fluctuating revenue trend, starting the quarter with approximately $114K and ending with around $64K. The app saw a peak in revenue at $113K in early May. Weekly downloads ranged between 37K and 45K, with a noticeable peak at 44.8K in mid-June. Active users experienced a gradual decline from 1.39M at the beginning of April to 1.19M by the end of June.
TFT: Teamfight Tactics by Riot Games showed modest revenue, fluctuating between $1.5K and $4.1K throughout the quarter. Downloads remained relatively stable, hovering around 1.3K to 1.9K per week. Active users saw a slight decrease from 49K in early April to 42.9K by the end of June.
Warcraft Rumble from Blizzard Entertainment experienced a consistent revenue trend with minor fluctuations, peaking at $2.3K in mid-June. Weekly downloads were low, ranging from 164 to 541. Active users remained stable, with a slight dip from 7.8K to 6.4K over the quarter.
Harry Potter: Magic Awakened by Warner Bros. had a varied revenue trend, peaking at $3.2K in mid-June. Downloads fluctuated between 694 and 1.5K, with a peak in mid-May. Active users showed some variation, starting at 3.5K and ending at 3.2K.
Voodoo's Mob Control saw significant revenue growth, peaking at $4.5K in mid-June. Downloads were strong, ranging from 6.9K to 25.3K, with a peak in late May. Active users also showed an upward trend, increasing from 8.1K to 15.7K by mid-June.
For more detailed insights and data on these trends, visit Sensor Tower.